cs编译地图出错*当前 hlbsp 设置Name | Setting | Default-------------------|-----------|-------------------------threads [ 4 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off

来源:学生作业帮助网 编辑:作业帮 时间:2024/04/28 01:06:29
cs编译地图出错*当前 hlbsp 设置Name | Setting | Default-------------------|-----------|-------------------------threads [ 4 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off

cs编译地图出错*当前 hlbsp 设置Name | Setting | Default-------------------|-----------|-------------------------threads [ 4 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off
cs编译地图出错
*
当前 hlbsp 设置
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex.stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 25 (0.00 秒)
警告:=== LEAK in hull 0 ===
实体 light 位于 (-128,-192,160)
错误:
裂缝是使得地图内部实体暴露在外部空间的洞.
错误中列出的实体指明了连接地图内外的线的开始位置.
如果这个实体不是偶然放在了地图外,简单删除这个实体不能解决问题.
如果确实需要实体轴心处于地图外,比如复杂的转动固体实体,可以用一块固体把这个位置包住.
Leak 文件已生成
SolidBSP [hull 1] 25 (0.00 秒)
警告:=== LEAK in hull 1 ===
实体 light 位于 (-128,-192,160)
SolidBSP [hull 2] 25 (0.02 秒)
警告:=== LEAK in hull 2 ===
实体 light 位于 (-128,-192,160)
SolidBSP [hull 3] 25 (0.00 秒)
警告:=== LEAK in hull 3 ===
实体 light 位于 (-128,-192,160)
用时 0.06 秒
----- 结束 hlbsp -----
----- 开始 hlvis -----
命令行:C:\DOCUME~1\ZYY441~1\桌面\CS地图~1\tools\hlvis.exe "E:\DcOo CS1.6 中文版\cstrike_schinese\gzbt"-lang chs.txt -low -full
原始命令行:C:\DOCUME~1\ZYY441~1\桌面\CS地图~1\tools\hlvis.exe "E:\DcOo CS1.6 中文版\cstrike_schinese\gzbt"
>> 错误:地图编译已出错.
>> 具体原因请查看文件 E:\DcOo CS1.6 中文版\cstrike_schinese\gzbt.log
----- 结束 hlvis -----

cs编译地图出错*当前 hlbsp 设置Name | Setting | Default-------------------|-----------|-------------------------threads [ 4 ] [ Varies ]verbose [ off ] [ off ]log [ on ] [ on ]developer [ 0 ] [ 0 ]chart [ off ] [ off ]estimate [ off ] [ off
有天空纹理做一个大长方体(空心的),把你做的地图包住
再不会你叫我,我帮你修复